All Units

Name Description
Ad3DObj This unit contains some 3D-Object classes.
AdAcinerella Adds video playback support to Andorra using the FFMpeg Wrapper Acinerella.
AdBitmap This unit contains a improved bitmap, which may load data from different picture sources and gives the possibility of easy pixel access.
AdBitmapClass This unit contains the main bitmap class, which is used to transfer bitmap data between the host and the plugin dlls.
AdBitmapEffects This unit contains various bitmap effects, which may be assigned to a TAd2dBitmap.
AdBMP Adds native BMP support to Andorra 2D.
AdBMPImage Provides an image class to load and save BMP files.
AdBuffer Contains various classes that are usefull for buffering data.
AdCanvas This unit contains classes and types which are used for a hardware accelerated canvas environment
AdClasses AdClasses.pas contains all classes and types shared between the host and the plugin.
AdColorList Contains a simple list that is capable of doing color interpolations.
AdComponents Contains components which can be used with the Andorra GUI.
AdComponentWindow Just a switch unit for loading the proper window framework unit.
AdConsts Contains color and material declarations.
AdContainers This unit contains some container classes for the every day use in andorra 2d.
AdCRC Contains a function for calculating CRC32 checksums.
AdDeflate Provides a compressor (TODO) and decompressor for the deflate compression format.
AdDeflateConsts Contains some constants needed for deflate decompression.
AdDevIL Contains Image-Loader classes and a PNG compressor that use the "DevIL" library.
AdDLLExplorer Lets you search for all Andorra 2D Plugin libraries within a specific directory
AdDLLLoader Contains the class that cares of loading the graphic plugin library.
AdDraws Contains the main Andorra 2D classes for graphic output
AdEvents Contains event handler and key-code declarations
AdFileClasses Provides some classes to handle virtual file systems, especially with packages.
AdFileStreamEx Provides a class for loading and saving (TODO) tar files.
AdFont This unit contains the TAdFont class, which draws the font and the TAdTypeSetter class, which sets the text.
AdFontFactory TAdFontFactory is used to create font objects.
AdFontGenerator Contains an abstract class for font generators.
AdFontList Contains a font list class, which stores fonts with a corespondenting name
AdFormats Adds the capability of loading textures from VCL/LCL graphic objects/files
AdFreeImage Adds FreeImage support to Andorra 2D
AdGLFWWindow Adds an Andorra 2D window framework which uses glfw
AdGUI Contains the main GUI classes.
AdGUIConnector Contains a helper class which connects a TAdWindowFramework to a TAdComponent.
AdGZIP Provides a class for loading and saving gzip files (see RFC 1952)
AdLCLFormats Contains loaders for registered lcl formats
AdLCLOGLComponentWindow Contains a window framework class for Lazarus which uses TOpenGLControl to create an OpenGL context on an existsing control.
AdLCLOGLWindow Contains a window framework class for Lazarus which uses TOpenGLControl to create an OpenGL context on a new, LCL created window
AdList A unit which adds a new class - TAdList.
AdLog A unit which contains the Andorra 2D log system.
AdMath Contains optimized mathematical functions for matrix calculations.
AdMPEG2Video Adds MPEG-2-Video (*.m2v files) playback capabilities to Andorra 2D.
AdParticles Contains particle system classes and types.
AdPerformanceCounter Contains a class for FPS-Measuring
AdPersistent Contains a replacement for TPersistent from Classes
AdPhysics Contains a link to newton To use the AdPhysics unit you'll need the Newton headers for Delphi from http://newton.delphigl.de/ and a version of Newton itsself from http://www.newtongamedynamics.com/ where you have to download the SDK for your platform and copy the .dll/.so/.dynlib to your Andorra 2D directory.
AdPixelTest Contains a class which allows simple and hardware accelerated collision detection.
AdPNG Adds png loading capabilities to Andorra 2D.
AdPNGImage Provides an image class to load and save PNG files.
AdPngUtils Contains some helper functions for working with png images.
AdPNG_Internal Adds png loading capabilities to Andorra 2D.
AdPNG_PNGImage Contains the Andorra 2D binding to the PNGImage PNG loader and compressor.
AdPolygonUtils Contains a simple function to triangulate a given polygon.
AdRAWFontData Contains a loader class and a save procedure for RAW Andorra Font Data
AdSDLWindow Contains a windowframework class, that uses the SDL library.
AdSetupDlg Contains a cross plattform (and compiler) setup dialog, that enables the possibility of choosing a plugin and setting the resolution.
AdShader Contains objects for using shaders in Andorra 2D.
AdShaderClasses Plugin interface unit for shader support in Andorra 2D.
AdSimpleCompressors Contains simple graphic compressors
AdSimpleXML Unit which is used for parsing XML-Files.
AdSkin Contains classes for the skin management of the gui components
AdSpline Cubic spline interpolation functions
AdSpriteEngineEx Contains an extended spriteengine that is capable of zooming in and rotating the scene.
AdSprites Contains the Andorra SpriteEngine System.
AdStandardFontGenerator Contains the standard font generator class, which uses the LCL/VCL
AdStdWindow Just a switch unit for loading the proper window framework unit.
AdStrUtils Implements functions for the work with strings.
AdTar Provides a class for loading and saving (TODO) tar files.
AdTGA Adds the ability of loading TGA-Files to Andorra 2D
AdTGAImage Provides an image class to load and save TGA files.
AdTypes Contains some standard types used everywhere in Andorra 2D.
AdVCLComponentEventConnector Contains a class that connects window framework events to a vcl/lcl component.
AdVCLComponentWindow Contains a window framework which uses an existing VCL/LCL control for as surface.
AdVCLFormats Contains loaders for registered vcl graphic formats
AdVCLWindow Contains a window framework which creates a window using the VCL/LCL.
AdVideo Contains a simple class for loading a video from a stream and rendering it on the surface.
AdVideoTexture Contains a simple class for rendering videos in a texture.
AdWin32Window Contains a non-vcl Win32 window framework.
AdWindowFramework Contains the abstract base windowframework class.
AdXML Contains a few functions, which make it easier to work with the AdSimpleXML.pas.
Huffman Huffmann compressing unit by Marc Schmitz, used for compressing bitmaps in the Andorra "HAI"-Compressor.

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