Ad3DObj |
This unit contains some 3D-Object classes. |
AdAcinerella |
Adds video playback support to Andorra using the FFMpeg Wrapper Acinerella. |
AdBitmap |
This unit contains a improved bitmap, which may load data from different picture sources and gives the possibility of easy pixel access. |
AdBitmapClass |
This unit contains the main bitmap class, which is used to transfer bitmap data between the host and the plugin dlls. |
AdBitmapEffects |
This unit contains various bitmap effects, which may be assigned to a TAd2dBitmap. |
AdBMP |
Adds native BMP support to Andorra 2D. |
AdBMPImage |
Provides an image class to load and save BMP files. |
AdBuffer |
Contains various classes that are usefull for buffering data. |
AdCanvas |
This unit contains classes and types which are used for a hardware accelerated canvas environment |
AdClasses |
AdClasses.pas contains all classes and types shared between the host and the plugin. |
AdColorList |
Contains a simple list that is capable of doing color interpolations. |
AdComponents |
Contains components which can be used with the Andorra GUI. |
AdComponentWindow |
Just a switch unit for loading the proper window framework unit. |
AdConsts |
Contains color and material declarations. |
AdContainers |
This unit contains some container classes for the every day use in andorra 2d. |
AdCRC |
Contains a function for calculating CRC32 checksums. |
AdDeflate |
Provides a compressor (TODO) and decompressor for the deflate compression format. |
AdDeflateConsts |
Contains some constants needed for deflate decompression. |
AdDevIL |
Contains Image-Loader classes and a PNG compressor that use the "DevIL" library. |
AdDLLExplorer |
Lets you search for all Andorra 2D Plugin libraries within a specific directory |
AdDLLLoader |
Contains the class that cares of loading the graphic plugin library. |
AdDraws |
Contains the main Andorra 2D classes for graphic output |
AdEvents |
Contains event handler and key-code declarations |
AdFileClasses |
Provides some classes to handle virtual file systems, especially with packages. |
AdFileStreamEx |
Provides a class for loading and saving (TODO) tar files. |
AdFont |
This unit contains the TAdFont class, which draws the font and the TAdTypeSetter class, which sets the text. |
AdFontFactory |
TAdFontFactory is used to create font objects. |
AdFontGenerator |
Contains an abstract class for font generators. |
AdFontList |
Contains a font list class, which stores fonts with a corespondenting name |
AdFormats |
Adds the capability of loading textures from VCL/LCL graphic objects/files |
AdFreeImage |
Adds FreeImage support to Andorra 2D |
AdGLFWWindow |
Adds an Andorra 2D window framework which uses glfw |
AdGUI |
Contains the main GUI classes. |
AdGUIConnector |
Contains a helper class which connects a TAdWindowFramework to a TAdComponent. |
AdGZIP |
Provides a class for loading and saving gzip files (see RFC 1952) |
AdLCLFormats |
Contains loaders for registered lcl formats |
AdLCLOGLComponentWindow |
Contains a window framework class for Lazarus which uses TOpenGLControl to create an OpenGL context on an existsing control. |
AdLCLOGLWindow |
Contains a window framework class for Lazarus which uses TOpenGLControl to create an OpenGL context on a new, LCL created window |
AdList |
A unit which adds a new class - TAdList. |
AdLog |
A unit which contains the Andorra 2D log system. |
AdMath |
Contains optimized mathematical functions for matrix calculations. |
AdMPEG2Video |
Adds MPEG-2-Video (*.m2v files) playback capabilities to Andorra 2D. |
AdParticles |
Contains particle system classes and types. |
AdPerformanceCounter |
Contains a class for FPS-Measuring |
AdPersistent |
Contains a replacement for TPersistent from Classes |
AdPhysics |
Contains a link to newton To use the AdPhysics unit you'll need the Newton headers for Delphi from http://newton.delphigl.de/ and a version of Newton itsself from http://www.newtongamedynamics.com/ where you have to download the SDK for your platform and copy the .dll/.so/.dynlib to your Andorra 2D directory. |
AdPixelTest |
Contains a class which allows simple and hardware accelerated collision detection. |
AdPNG |
Adds png loading capabilities to Andorra 2D. |
AdPNGImage |
Provides an image class to load and save PNG files. |
AdPngUtils |
Contains some helper functions for working with png images. |
AdPNG_Internal |
Adds png loading capabilities to Andorra 2D. |
AdPNG_PNGImage |
Contains the Andorra 2D binding to the PNGImage PNG loader and compressor. |
AdPolygonUtils |
Contains a simple function to triangulate a given polygon. |
AdRAWFontData |
Contains a loader class and a save procedure for RAW Andorra Font Data |
AdSDLWindow |
Contains a windowframework class, that uses the SDL library. |
AdSetupDlg |
Contains a cross plattform (and compiler) setup dialog, that enables the possibility of choosing a plugin and setting the resolution. |
AdShader |
Contains objects for using shaders in Andorra 2D. |
AdShaderClasses |
Plugin interface unit for shader support in Andorra 2D. |
AdSimpleCompressors |
Contains simple graphic compressors |
AdSimpleXML |
Unit which is used for parsing XML-Files. |
AdSkin |
Contains classes for the skin management of the gui components |
AdSpline |
Cubic spline interpolation functions |
AdSpriteEngineEx |
Contains an extended spriteengine that is capable of zooming in and rotating the scene. |
AdSprites |
Contains the Andorra SpriteEngine System. |
AdStandardFontGenerator |
Contains the standard font generator class, which uses the LCL/VCL |
AdStdWindow |
Just a switch unit for loading the proper window framework unit. |
AdStrUtils |
Implements functions for the work with strings. |
AdTar |
Provides a class for loading and saving (TODO) tar files. |
AdTGA |
Adds the ability of loading TGA-Files to Andorra 2D |
AdTGAImage |
Provides an image class to load and save TGA files. |
AdTypes |
Contains some standard types used everywhere in Andorra 2D. |
AdVCLComponentEventConnector |
Contains a class that connects window framework events to a vcl/lcl component. |
AdVCLComponentWindow |
Contains a window framework which uses an existing VCL/LCL control for as surface. |
AdVCLFormats |
Contains loaders for registered vcl graphic formats |
AdVCLWindow |
Contains a window framework which creates a window using the VCL/LCL. |
AdVideo |
Contains a simple class for loading a video from a stream and rendering it on the surface. |
AdVideoTexture |
Contains a simple class for rendering videos in a texture. |
AdWin32Window |
Contains a non-vcl Win32 window framework. |
AdWindowFramework |
Contains the abstract base windowframework class. |
AdXML |
Contains a few functions, which make it easier to work with the AdSimpleXML.pas. |
Huffman |
Huffmann compressing unit by Marc Schmitz, used for compressing bitmaps in the Andorra "HAI"-Compressor. |