| Description | uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables | 
Contains some standard types used everywhere in Andorra 2D.
| Name | Description | 
|---|---|
| packed record TAndorraColor | Andorra 2Ds standard color type. | 
| packed record TRGBRec | A standard color type without alpha channel. | 
| packed record TAdVector2 | A vector type which has two components. | 
| packed record TAdVector3 | A vector type which has three components. | 
| packed record TAdVector4 | A vector type containing four components. | 
| record TAdVertex | Andorras vertex format | 
| packed record TAdPoint | A replacement for TPoint. | 
| packed record TAdPointEx | A point which contains its coordinates as float values | 
| packed record TAdRect | A replacement for TRect. | 
| packed record TAdRectEx | A TAdRect with float values. | 
| record TAdTextSetChar | Record used for type setting. | 
| record TAdDisplayProperties | Defines the properties of the window | 
| Class TAdRenderingObject | Objects derived from this class provide a set of render events. | 
| function AdBounds(X,Y,Width,Height:LongInt):TAdRect; | 
| function AdBoundsEx(X,Y,Width,Height:double):TAdRectEx; | 
| procedure AdOffsetRect(var Rect:TAdRect; X, Y:LongInt); | 
| function AdRect(X1,Y1,X2,Y2:LongInt):TAdRect; overload; inline; | 
| function AdRect(X1,Y1,X2,Y2:double):TAdRect; overload; inline; | 
| function AdRectEx(X1,Y1,X2,Y2:double):TAdRectEx; inline; | 
| function AdPoint(X,Y:LongInt):TAdPoint; overload; inline; | 
| function AdPoint(X,Y:double):TAdPoint; overload; inline; | 
| function CompareRects(const Rect1,Rect2:TAdRect):boolean; | 
| function OverlapRect(const Rect1, Rect2: TAdRect): boolean; | 
| function InRect(const X, Y: integer; const Rect: TAdRect): boolean; | 
| function CalcOverlapRect(out AO: TAdRect; const AR1, AR2: TAdRect): boolean; | 
| function AdVector3(AX,AY,AZ:double):TAdVector3; overload; | 
| function AdVector3(AVec: TAdVector2; AZ: double): TAdVector3; overload; | 
| function AdVector4(AX, AY, AZ, AW:double):TAdVector4; overload; | 
| function AdVector4(AVec: TAdVector3; AW: double): TAdVector4; overload; | 
| function AdVector2(AX,AY:double):TAdVector2; | 
| function Ad_ARGB(a,r,g,b:byte):TAndorraColor; | 
| function Ad_RGB(r,g,b:byte):TAndorraColor; | 
| function AdSetAlpha(AAlpha: byte; ACol: Longint):TAndorraColor; overload; | 
| function AdSetAlpha(AAlpha: byte; ACol: TAndorraColor):TAndorraColor; overload; | 
| function AdColorToString(AColor:TAndorraColor): AnsiString; | 
| function StringToAdColor(AString: AnsiString):TAndorraColor; | 
| function AdColorToColor(AAdColor:TAndorraColor):Longint; | 
| function ColorToAdColor(AColor:LongInt):TAndorraColor; | 
| function RGB(r,g,b:byte):Longint; | 
| function GetRValue(AColor:LongInt):byte; | 
| function GetGValue(AColor:LongInt):byte; | 
| function GetBValue(AColor:LongInt):byte; | 
| function CompareColors(col1,col2:TAndorraColor):boolean; | 
| function FloatsEqual(v1, v2, e:double):boolean; overload; | 
| function FloatsEqual(v1, v2, e:single):boolean; overload; | 
| function Cut(AValue:integer):byte; | 
| aclNone = $1FFFFFFF; | 
| AdMatrix_Clear    : TAdMatrix = ((0,0,0,0),(0,0,0,0),(0,0,0,0),(0,0,0,0)); | 
| AdMatrix_Identity : TAdMatrix = ((1,0,0,0),(0,1,0,0),(0,0,1,0),(0,0,0,1)); | 
| AdTextureOffset: single = 0; | 
| function AdBounds(X,Y,Width,Height:LongInt):TAdRect; | 
| Creates a rectangle of the type "TAdRect" with specific x/y coordinates and a specific width/height | 
| function AdBoundsEx(X,Y,Width,Height:double):TAdRectEx; | 
| Creates a rectangle of the type "TAdRectEx" with specific x/y coordinates and a specific width/height | 
| procedure AdOffsetRect(var Rect:TAdRect; X, Y:LongInt); | 
| Moves an existing rectangle by X,Y. | 
| function AdRect(X1,Y1,X2,Y2:LongInt):TAdRect; overload; inline; | 
| Returns a TAdRect. | 
| function AdRect(X1,Y1,X2,Y2:double):TAdRect; overload; inline; | 
| Returns a TAdRect by rounding the coordinates given | 
| function AdRectEx(X1,Y1,X2,Y2:double):TAdRectEx; inline; | 
| Returns a TAdRectEx | 
| function AdPoint(X,Y:LongInt):TAdPoint; overload; inline; | 
| Returns a TAdPoint | 
| function AdPoint(X,Y:double):TAdPoint; overload; inline; | 
| Returns a TAdPoint by rounding the coordinates given | 
| function CompareRects(const Rect1,Rect2:TAdRect):boolean; | 
| Returns true when the two rects have the same coordinates. | 
| function OverlapRect(const Rect1, Rect2: TAdRect): boolean; | 
| Returns true, when the two rects overlap themselves. | 
| function InRect(const X, Y: integer; const Rect: TAdRect): boolean; | 
| Returns true, if the point lies within the rect | 
| function CalcOverlapRect(out AO: TAdRect; const AR1, AR2: TAdRect): boolean; | 
| AO contains the intersection rectangle of the two rectangles. The function returns false if the two rectangles do not overlapp. | 
| function AdVector3(AX,AY,AZ:double):TAdVector3; overload; | 
| Returns a vector with three components. | 
| function AdVector3(AVec: TAdVector2; AZ: double): TAdVector3; overload; | 
| Returns a vector with three components. | 
| function AdVector4(AX, AY, AZ, AW:double):TAdVector4; overload; | 
| Returns a vector with four components. | 
| function AdVector4(AVec: TAdVector3; AW: double): TAdVector4; overload; | 
| Returns a vector with four components. | 
| function AdVector2(AX,AY:double):TAdVector2; | 
| Returns a vector with two components. | 
| function Ad_ARGB(a,r,g,b:byte):TAndorraColor; | 
| Creates an andorra color with the given components. | 
| function Ad_RGB(r,g,b:byte):TAndorraColor; | 
| Creates an andorra color with the given components and alpha is set to 255 | 
| function AdSetAlpha(AAlpha: byte; ACol: Longint):TAndorraColor; overload; | 
| Allows to change the alpha component of the given color. | 
| function AdSetAlpha(AAlpha: byte; ACol: TAndorraColor):TAndorraColor; overload; | 
| Allows to change the alpha component of the given color. | 
| function AdColorToString(AColor:TAndorraColor): AnsiString; | 
| Converts a color to a string | 
| function StringToAdColor(AString: AnsiString):TAndorraColor; | 
| Converts a string to a color | 
| function AdColorToColor(AAdColor:TAndorraColor):Longint; | 
| Converts an Andorra color into a TColor. | 
| function ColorToAdColor(AColor:LongInt):TAndorraColor; | 
| Converts a TColor value into an andorra color and sets alpha to 255. | 
| function RGB(r,g,b:byte):Longint; | 
| Returns a TColor with the given components. | 
| function GetRValue(AColor:LongInt):byte; | 
| Extracts the Red-Value from a TColor value. | 
| function GetGValue(AColor:LongInt):byte; | 
| Extracts the Green-Value from a TColor value. | 
| function GetBValue(AColor:LongInt):byte; | 
| Extracts the Blue-Value from a TColor value. | 
| function CompareColors(col1,col2:TAndorraColor):boolean; | 
| Returns true if the given Andorra Colors are equal. | 
| function FloatsEqual(v1, v2, e:double):boolean; overload; | 
| Returns true, when the two floats given lie within the area specified by epsilon. | 
| function FloatsEqual(v1, v2, e:single):boolean; overload; | 
| Returns true, when the two floats given lie within the area specified by epsilon. | 
| function Cut(AValue:integer):byte; | 
| Converts an integer value into a byte value and prevents overflow. | 
| PAndorraColor = ˆTAndorraColor; | 
| Pointer type of TAndorraColor | 
| TRGBARec = TAndorraColor; | 
| Another name for TAndorraColor. See also
 | 
| PRGBARec = ˆTRGBARec; | 
| Pointer type of TRGBARec. | 
| TRGBAArray = array[0..0] of TRGBARec; | 
| Array used to acces a whole scanline pixel by pixel. | 
| PRGBAArray = ˆTRGBAArray; | 
| Pointer type of TRGBAArray. | 
| PRGBRec = ˆTRGBRec; | 
| Pointer type of TRGBRec. | 
| TRGBArray = array[0..0] of TRGBRec; | 
| Array used to acces a whole scanline pixel by pixel. | 
| PRGBArray = ˆTRGBArray; | 
| Pointer type of TRGBArray. | 
| PAdVector2 = ˆTAdVector2; | 
| Pointer on TAdVector2 | 
| PAdVector3 = ˆTAdVector3; | 
| Pointer on TAdVector3 | 
| PAdVector4 = ˆTAdVector4; | 
| Pointer on TAdVector4 | 
| TAdMatrix = array[0..3] of array[0..3] of single; | 
| A standard 3x3 matrix. | 
| PAdVertex = ˆTAdVertex; | 
| Pointer on TAdVertex | 
| TAdVertexArray = array of TAdVertex; | 
| An array of the vertex | 
| TAdIndexArray = array of Word; | 
| Represtents an index buffer | 
| TAdFloatArray = array of Single; | 
| Represents an array of floats | 
| PAdPoint = ˆTAdPoint; | 
| Pointer type of TAdPoint. | 
| PAdPointEx = ˆTAdPointEx; | 
| Pointer type of TAdPointEx | 
| PAdRect = ˆTAdRect; | 
| Pointer type of TAdRect. | 
| PAdRectEx = ˆTAdRectEx; | 
| Pointer type of TAdRectEx | 
| TAdFontStyle = (...); | 
| Represents a single style a font may be rendered in. Values
 | 
| TAdFontStyles = set of TAdFontStyle; | 
| Set of all three font styles. | 
| TAdCharPatterns = array[0..255] of TAdRect; | 
| Array which contains the position of every char of a bitmap font in the texture. | 
| TAdCharSizes = array[0..255] of TAdPoint; | 
| Array which stores the size of a char. | 
| TAdTextSet = array of TAdTextSetChar; | 
| Array returned by the type setter which returns the texture coordinates and the position/size of each char. | 
| TAdVeryShortString = string[4]; | 
| A string with the length of five bytes. | 
| TAdPolygon = array of TAdPoint; | 
| A type which represents a polygon | 
| TAdTriangle = array[0..2] of TAdPoint; | 
| A type which contains three points | 
| TAdTriangles = array of TAdTriangle; | 
| A type which represents a set of triangles | 
| TAd2dShaderSourceType = (...); | 
| Specifies the type of the shader sourcecode Values
 | 
| TAd2dShaderType = (...); | 
| Specifies the type of the shader program Values
 | 
| TAdNotifyEvent = procedure(Sender: TObject) of object; | 
| Standard event type. Moved here from AdEvents. | 
| TAdBeginRenderEvent = procedure(Sender: TObject; AModelViewProjection: TAdMatrix) of object; | 
| Event type used by TAdRenderingObject. Parameters
 See also
 | 
| aclNone = $1FFFFFFF; | 
| AdMatrix_Clear    : TAdMatrix = ((0,0,0,0),(0,0,0,0),(0,0,0,0),(0,0,0,0)); | 
| A matrix which only contains zero values | 
| AdMatrix_Identity : TAdMatrix = ((1,0,0,0),(0,1,0,0),(0,0,1,0),(0,0,0,1)); | 
| A identity matrix. |