Description | Hierarchy | Fields | Methods | Properties |
type TAdVertex = record
Andorras vertex format
Position:TAdVector3; |
Color:TAndorraColor; |
Normal:TAdVector3; |
Texture:TAdVector2; |
Position:TAdVector3; |
The position of the vertex |
Color:TAndorraColor; |
The color. If you change the alpha channels value to a value less than 255, the vertex will be transparent. |
Normal:TAdVector3; |
A normal vector stores information about how light is reflected |
Texture:TAdVector2; |
Contains the position of the texture. Normaly each value lies between 0 and 1. If a value is bigger/smaller the texture will be wrapped |