Contains objects for using shaders in Andorra 2D.
Class EShader |
Parent exception class for shader purposes. |
Class EUnsupportedShaderLanguage |
Raised when a shader language is not supported, but you wanted the shader system to use it in TAdShader.CompileProgram. |
Class EShaderNotLoaded |
Raised when you call a function of TAdShader, that requires the shader to be loaded and compiled. |
Class TAdShaderSystem |
Andorra 2D's main shader system class. |
Class TAdShader |
The TAdShader class represents a single vertex or fragment (pixel) shader program in the Andorra 2D application. |
Class TAdShaderEffect |
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