Description | Hierarchy | Fields | Methods | Properties |
type TAdShaderEffect = class(TObject)
constructor Create(ASys: TAdShaderSystem); |
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destructor Destroy; override; |
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procedure Unbind; |
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procedure BindToObject(AObj: TAdRenderingObject); |
property FragmentShader: TAdShader read FFragmentShader; |
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property VertexShader: TAdShader read FVertexShader; |
constructor Create(ASys: TAdShaderSystem); |
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destructor Destroy; override; |
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procedure Unbind; |
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procedure BindToObject(AObj: TAdRenderingObject); |
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property FragmentShader: TAdShader read FFragmentShader; |
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property VertexShader: TAdShader read FVertexShader; |
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