Description | uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables |
Contains the abstract base windowframework class. To keep it as small as possible, this unit doesn't have any references to the VCL/LCL or other standard pascal units.
Name | Description |
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Class TAdEventHandler |
A simple class which contains all events that may be caught by a TAdWindowFramework. |
Class TAdWindowFramework |
An abstract class which represents a window or the drawing surface. |
Class TAdHandleWindowFramework |
A child class of TAdWindowFramework which may preserve the handle to the control on windows. |
Class TAdGLContextGeneratingWindowFramework |
A child class of TAdWindowFramework which creates a own OpenGL context to be used by the Andorra 2D OpenGL plugin. |
function AdDisplayProperties(AWidth, AHeight:integer; AMode:TAdWindowDisplayMode; ABitDepth: TAdBitDepth):TAdDisplayProperties; |
procedure RegisterWindowFramework(AWndFrmWrk:TAdWindowFrameworkClass); |
function AdDisplayProperties(AWidth, AHeight:integer; AMode:TAdWindowDisplayMode; ABitDepth: TAdBitDepth):TAdDisplayProperties; |
Returns a TAdDisplayProperties record containing the specified parameters. See also
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procedure RegisterWindowFramework(AWndFrmWrk:TAdWindowFrameworkClass); |
Procedure which registers a window framework class so that it may be automaticly used by TAdDraw lateron. |