Description | uses | Classes, Interfaces, Objects and Records | Functions and Procedures | Types | Constants | Variables |
Contains the Andorra SpriteEngine System.
Name | Description |
---|---|
Class TSpriteList |
A list, which contains sprites. |
Class TAd2DSpriteList |
A list used to optimize the spriteengine |
Class TAdSpriteCollisionTester |
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Class TAdSpritePixelCollisionTester |
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Class TSprite |
The sprite engines base class. |
Class TSpriteEngine |
The spriteengine itsself. |
Class TImageSprite |
A sprite which draws sprites. |
Class TImageSpriteEx |
An extended sprite which draws sprites blended and rotatet. |
Class TBackgroundSprite |
A sprite which draws the background of a scene. |
Class TParticleSprite |
A sprite wrapping around the particle system |
TSpriteClass = class of TSprite; |
TIntegerArray = array of Integer; |
T2DSpriteListArray = array of array of TSpriteList; |
TCollisionTyp = (...); |
TAdAnimEvent = (...); |
TSpriteClass = class of TSprite; |
A class of TSprite |
TIntegerArray = array of Integer; |
Array type used internally by TAd2dSpriteList |
T2DSpriteListArray = array of array of TSpriteList; |
Matrix that contains a bucket for sprites in each cell. |