Class TAdRenderTargetTexture
Unit
AdDraws
Declaration
type TAdRenderTargetTexture = class(TAdCustomTexture)
Description
TAdRenderTargetTexture extends TAdCustomTexture. It provides access to a render target texture. If you want to render to a texture use TAdTextureSurface instead. This class wrapps around TAdRenderTargetTexture and supports drawing objects to this surface.
Hierarchy
Overview
Methods
Properties
Description
Methods
![Public Public](public.gif) |
constructor Create(AParent:TAdDraw); override; |
Creates a new instance of TAdRenderTargetTexture.
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![Public Public](public.gif) |
destructor Destroy; override; |
Destroys the instance of TAdRenderTargetTexture.
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![Public Public](public.gif) |
procedure Clear; override; |
Removes the texture from the memory.
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![Public Public](public.gif) |
procedure Initialize; override; |
Initializes a new texture object.
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![Public Public](public.gif) |
procedure Finalize; override; |
Destroys the created texture object.
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Properties
![Public Public](public.gif) |
property Width: integer read FWidth write SetWidth; |
Provides access on the size of the texture. Set this property to change the size of the texture.
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![Public Public](public.gif) |
property Height: integer read FHeight write SetHeight; |
Provides access on the size of the texture. Set this property to change the size of the texture.
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