Class TAd2DRenderTargetTexture

DescriptionHierarchyFieldsMethodsProperties

Unit

Declaration

type TAd2DRenderTargetTexture = class(TAd2dTexture)

Description

An abstract class that represents a texture that can act as a render target.

Hierarchy

Overview

Methods

Public procedure SetSize(AWidth, AHeight: integer; ABitDepth: TAdBitDepth); virtual; abstract;
Public procedure FlushMemory; virtual; abstract;
Public procedure SaveToBitmap(ABmp:TAd2dBitmap); virtual; abstract;

Description

Methods

Public procedure SetSize(AWidth, AHeight: integer; ABitDepth: TAdBitDepth); virtual; abstract;

Resizes the render target texture. If no texture is loaded, a new texture will be created.

Public procedure FlushMemory; virtual; abstract;

Flushes the current memory/texture assigned.

Public procedure SaveToBitmap(ABmp:TAd2dBitmap); virtual; abstract;

Saves the content of the current render target texture to the bitmap specified by "ABmp".

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