Class TAd2dShaderSystem
Unit
AdShaderClasses
Declaration
type TAd2dShaderSystem = class(TObject)
Description
A abstract shader generating class that is exchanged between the graphic plugin and the host application. Is created by the plugin top layer function "CreateShaderSystem". To call this function, you have to use the TAdDllLoader object. Instead of this class, you may also want to use the more abstracted TAdShaderSystem class from AdShader.
See also
- TAdDllLoader
- Cares of loading the plugin dll.
- TAdShaderSystem
- Andorra 2D's main shader system class.
Hierarchy
- TObject
- TAd2dShaderSystem
Overview
Methods
Properties
Description
Methods
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procedure Initialize(AApplication: TAd2dApplication); virtual; abstract; |
Initialized the shader system. This function should be called when the after the main surface has been initialized.
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procedure Finalize; virtual; abstract; |
Finalizes the shader system. This method should be called before the the main surface has been finalized.
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Properties
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property Initialized: boolean read GetInitialized; |
Returns whether the system is initialized.
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