| Description | Hierarchy | Fields | Methods | Properties |
type TAdImage = class(TAdCustomImage)
A image class that contains a bitmap texture. The TAdImageList contains a set of TAdImages.
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FreeByList:TAdImageList; |
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constructor Create(AAdDraw:TAdDraw); override; |
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procedure Assign(AItem:TAdImage); |
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procedure SaveToStream(AStream:TStream); |
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procedure LoadFromStream(AStream:TStream); |
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procedure SaveToFile(AFile:string); |
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procedure LoadFromFile(AFile:string); |
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property Name: AnsiString read FName write FName; |
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property Texture: TAdTexture read GetTexture write SetTexture; |
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FreeByList:TAdImageList; |
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Contains a pointer to the image list which created the image. Set to nil if you don't want the image to be freed by the ImageList. | |
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constructor Create(AAdDraw:TAdDraw); override; |
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procedure Assign(AItem:TAdImage); |
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Assings the settings of another item. | |
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procedure SaveToStream(AStream:TStream); |
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Saves the image and all settings to a stream. | |
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procedure LoadFromStream(AStream:TStream); |
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Loads the image and all settings from a stream. | |
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procedure SaveToFile(AFile:string); |
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Saves the image data to a file. This function save the data in a Andorra 2D internal file format. | |
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procedure LoadFromFile(AFile:string); |
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Loads the image data from a file. This function save the data in a Andorra 2D internal file format. | |
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property Name: AnsiString read FName write FName; |
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Name of the image in the imagelist. The find procedure of the imagelist uses this property. | |
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property Texture: TAdTexture read GetTexture write SetTexture; |
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Access to the texture abstraction layer. | |