Class TAdConstMesh

DescriptionHierarchyFieldsMethodsProperties

Unit

Declaration

type TAdConstMesh = class(TAdMesh)

Description

no description available, TAdMesh description follows

TAdMesh is the base class for 3D objects in Andorra 2D. It wraps around the TAd2dMesh interface and allows classes derived from TAdMesh to load their own mesh data. It also provides properties that may be used to set the position, scaling and the rotation of the object. Textures and materials may be applied to the mesh.

Hierarchy

Overview

Methods

Public constructor Create(AParent: TAdDraw); override;

Properties

Public property Details: integer read FDetails write SetDetails;

Description

Methods

Public constructor Create(AParent: TAdDraw); override;

Creates an instance of TAdCubeMesh.

Properties

Public property Details: integer read FDetails write SetDetails;

Specifies how many times each patch should be subdivided. The default value is 16. A higher value may cause the teapot to be displayed incorrectly. A lower value reduces the polygon count.

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