Class TAdConstMesh
Unit
Ad3DObj
Declaration
type TAdConstMesh = class(TAdMesh)
Description
no description available, TAdMesh description follows
TAdMesh is the base class for 3D objects in Andorra 2D. It wraps around the TAd2dMesh interface and allows classes derived from TAdMesh to load their own mesh data. It also provides properties that may be used to set the position, scaling and the rotation of the object. Textures and materials may be applied to the mesh.
Hierarchy
Overview
Methods
Properties
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property Details: integer read FDetails write SetDetails; |
Description
Methods
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constructor Create(AParent: TAdDraw); override; |
Creates an instance of TAdCubeMesh.
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Properties
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property Details: integer read FDetails write SetDetails; |
Specifies how many times each patch should be subdivided. The default value is 16. A higher value may cause the teapot to be displayed incorrectly. A lower value reduces the polygon count.
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